Clement Capart

Gameplay Programmer
Graphics Programmer

55, Hunters Court

NE3 1SP Newcastle upon Tyne

United Kingdom

clement.capart@gmail.com

+44 (0)7 941 630 438

Profile

Permanently looking for acquiring and improving my skills in game development. Problem solver with good analytical and critical thinking skills.
Complex problems usually have simple solutions.

Skills

Programming

Proven ability with C++, C#, and most used commercial engines. A focus on gameplay and graphics code but good experience in AI and high level online code among others

Game / Level Design

Ability to write Game Design documents, knowledge about game balancing using reliable Game Design and Level Design methods

Producing

Strong knowledge about agile management methods (Scrum, XP) and risk management. Experience with AAA production pipeline

IT Skills

  • C#
  • XNA
  • Javascript
  • C++
  • UDK
  • Lua
  • Action Script 3
  • Unity3D
  • PHP

Experience

Ubisoft Reflections- Video game studio

Programmer on various unannounced projects. Working mostly on graphics and gameplay programming

August 2016 - Now

Ubisoft Paris- Video game studio

Gameplay Programmer on Watch Dogs 2.

January 2016 - August 2016

Ubisoft Reflections- Video game studio

Junior Programmer on Grow Up.

January 2015 - December 2015

Ubisoft International Production- Video game publisher

Assistant Line Designer on Far Cry brand. In charge of reviewing and giving feedback to ensure that Ubisoft studios' productions are in line with publisher's guidelines.

July 2014 - December 2014

NeonStar- Student project

Game Producer & Programmer for a 2D action/exploration game on PC with a 6 people team and an in-house engine, demo available upon request

October 2013 - June 2014

Education

Supinfogame

Master degree in Management and Game Design at Supinfogame in the city of Valenciennes, France

2010-2014

Hobbies

Videogame Speedrunning & Fighting Games

Dark Souls, Super Meat Boy, Final Fantasy VI, ...

Street Fighter, Guilty Gear, ...